This past weekend was the IEM 2012 world championships in Hannover, Germany [SPOILER ALERT!]. It was an all around success for both the championship teams and esports in general. As a Starcraft 2 fan I got to see some of my favorite match ups. We had a redux of MMA vs Feast. And as an ex-resident of Chile I cheered heavily for KiLLeR and was happy to see him supported and competing on the international stage.
Aside from the matches there were many interesting interviews and even some special content produced by ESL, Intel, and Razer. Today I want to talk about two of my favorite moments. The first was RotterdaM’s explanation of what makes eSports dynamic, and the second is Razer’s “The story so far” video featuring Team Dignitas, where the manager Odee defines success for his team as consistent performance. Continue reading RotterdaM and Team Dignitas on success in eSports